I have an idea for a new game. The idea would be for a short initial run to establish characters and setting, which could later be used for more short runs if the interest was there. I'd most likely use something based on FATE for the system (because it's mighty), but I'll be as relaxed as ever about such things.
General premise would be something like a cross between Blake's 7 and something vaguely cthulhoid. Characters enter play as indentured labourers, sentenced to a life of doing all the dirty and dangerous jobs for a government operated deep space salvage vessel. Basically, doing all the jobs that might be considered too risky for anyone else to do. The jobs that require expendable people.
As an example: "We need to get all of the valuable cargo off that ship there - but it's starting to break up is far to unstable for us to risk a real crew on. So we're sending you lot over instead. Or, if you'd prefer, we could just space you now instead. Your choice."
A bit more setting info: Aliens have not been encountered, but are generally believed to be "out there" somewhere. Evidence of their presence has been found, but they have not. Humanity has, in places, evolved or been re-cast to suit different environments or to provide new abilities. These are usually looked down on by "normal" humans. They couldn't afford to live anywhere comfortable, so had to give up their humanity to live somewhere else.
Humanity is largely led by a gerontocracy which is also a plutocracy and a technocracy. Led by the elderly, who are also the wealthy and the well educated. In some cases the wealth came first, and led to longevity treatments and better education. In other cases the strong technical education came first, leading to the development of longevity treatments and the accumulation of wealth. In rarer cases, the age came first, and longevity treatments were performed late in life to preserve the individual. Political dissidents are rare, and are dealt with discreetly but thoroughly.
Longevity treatments can sustain human life almost indefinately, but are incredibly expensive. They are also illegal except for those deemed "indispensible" by the government... which is usually an identical list to those who are members of the government and their cronies.
I'm quite in the mood to try running things for a different player group to my usual bunch... Partly because I like changing things around from time to time, but also because I plan to get Itinerant Space Lepers (my Transhuman Space game) up and running again as well, and want to avoid too much player crossover between them. Although as he's expressed a distinct interest in playing something SF related, I'd probably consider letting lawrencegillies
, might you guys be interested?
Anyone else? I'm looking at a small game, and I'll work out more details (where and when, etc...) once I know who's interested.