2012-12-19 11:01 (UTC)
Interesting that (from what I read) the mechanic enforces a three-act structure.

One thing that RPGs in general lack is strong story-arc structure, since they tend to be open-ended "soap opera" sort of affairs, rather than closed episodic affairs. The exception to that at RHUL was always the "marathon" story, which followed conventional story structure more closely.

Making the transition from RPGs to written fiction has highlighted this for me big-time, since it is (IME) one of the biggest differences between RPG and other media.
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