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[personal profile] the_eggwhite
It's that time again, where I list the tabletop game ideas that I am currently toying with (which may or may not ever come to fruition) and get people to yay or nay them as regards interest. Mentioning it here does not guarantee it will happen - I have more game ideas than I could possibly run without quitting my job and employing full time players, and several of them will end up not panning out as well as I'd like anyway.

So... the ideas:

Dark Ages: Fae - A short campaign for four or five players (six at a stretch). Things start off in summer 1230, and I'm currently looking at the welsh marches as the location although this is tenuous and might well change. This is my main "want to try" at the moment, as the game is cool. I have the start point of a plot now, so more may come of it soon.

Unnamed High Fantasy Game - I've not done any high fantasy for ages. Powerful magic and heroic characters who can take a fair amount of damage before falling over. System isn't yet finished, but the setting is well on the way. Plot comes from setting quite easily... This would not quite be dungeon bash territory, but quests and the like fit quite nicely - don't expect complex multilayer plots with more twists than a corkscrew and you won't be disappointed.

SF / Horror - No system in mind yet, but plot ideas are forming. I'd want to do this as a one day mini-marathon, starting by midday, finish when it's done. Lead time for this would be quite a while. I have plot, but I want to do it properly and so need to prepare visual and auditory aids. I am not above cheap shock tactics to get the mood across. Quick intro: A number of cryobooths open following the transit to Themis Station, and the occupants find themselves alone on their vessel, drifiting near the station.

I also plan to have a crack at some Blue Rose at some point just for something different. I'm starting to get a little tired of party conflict, angst and bleak outlooks and want to do something light hearted. I'm just waiting on the book being brought out - at the moment I only have the PDF, and I hate running games from PDFs.

I still plan to do my Engel 2 part mini-marathon at some point, and I've been keeping an eye on an Engel -> New Storyteller System conversion which looks rather good and gets me away from the ropey D20 system and the incomprehensible Arkana system (looks good on paper, but relies on nobody arguing or questioning each other... Ever!). Basic brief for pt 1: playing a group of Monachs and Templars travelling across europe collecting newly illuminated manuscripts to return them to the Himmel. For part two, everyone switches characters to play Engel. 5 players only. Six at a stretch, but one may get left out if the others take certain courses of action (ie: flying).

So... Interest / feedback?

2005-03-08 11:17 (UTC)
by [identity profile] sea-cucumber.livejournal.com
engel! engel! engel!!!!!!!!!!!
la! shiny :)

2005-03-08 11:21 (UTC)
by [identity profile] eggwhite.livejournal.com
As I've stated before, running Engel without you would be a crime against nature and reality would pop my head like a bubble.

2005-03-08 11:24 (UTC)
by [identity profile] sea-cucumber.livejournal.com
yay!!!
shiny engel game! I am free any time after easter except third weekends of the month if you are doing it as a weekender :) oh not free one weekend in may (I'll have to check) as that's maelstrom :)

2005-03-08 11:31 (UTC)
by [identity profile] eggwhite.livejournal.com
I don't know when exactly this will be, but I'll try to keep a time in mind. Engel will require either a weekend or a bank holiday.

2005-03-08 11:32 (UTC)
by [identity profile] sea-cucumber.livejournal.com
cool, ok! :) keep me posted, for I am most defiitely interested! :)

2005-03-08 12:05 (UTC)
by [identity profile] urizen.livejournal.com
Aaaieee! A plethora of choice!

Er, not too bothered. If I'm around and you need a player for any of those, I'll join in, since I'm generally free. Which of these (if any) are likely to be happening on a Monday night?

And, um... what's Blue Rose?

2005-03-08 12:45 (UTC)
by [identity profile] sea-cucumber.livejournal.com
it's a jolly fantasy system :) :) Looks quite cool :)

2005-03-08 12:49 (UTC)
by [identity profile] eggwhite.livejournal.com
It's non-dark, non-gritty, non-internal-strife-ridden fantasy. Where the party is together because they're the good guys, and they generally get on pretty well. The kind of thing where talking animals are not uncommon, most PCs will have a bit of magic (which they must use for good, or bad things happen to them) and generally people work towards a common cause...

2005-03-08 13:03 (UTC)
by [identity profile] d-morff.livejournal.com
Intersted in the High Fantasy setting.

2005-03-08 13:34 (UTC)
by [identity profile] lawrencegillies.livejournal.com
Any or all of them look god. Esp; Dark Ages Fae, Engel and High Fantasy. I have no idea what blue rose is, but the sci-fi horror looks fun as well, as I almost never get to do sci-fi.

2005-03-08 14:09 (UTC)
by [identity profile] d-morff.livejournal.com
Thought on the Sci-fI horror game. Shadowrun? has planty of material for horror, and I have a load of the books if you want a gander.

2005-03-08 14:24 (UTC)
by [identity profile] eggwhite.livejournal.com
I'm thinking of keeping it homebrew, or at least using something that a lot of folks are familiar with.

Something based on "The Pool" (a free online thing that I can't find right now) might work quite well - a fifty(ish) word description of the character, and you get to pick phrases from that description and give them points values. So, you might have:

Rahe is a trained shuttle technician, which obviously means he can fly shuttles as well. He has nano-cyber implants that allow him to interface with computer and diagnostic systems. He's quite strong and very precise, but a bit slow at times.

Trained Shuttle technician 4
Fly Shuttles 2
Nano-cyber implants 1
Computer and diagnostic systems 3
Quite strong 2
Very Precise 4
A bit slow at times -2

...and that's the character sheet. I've got a descriptive damage system that I'd bolt on as well, which keeps track of specific wounds as *wounds* rather than numbers or boxes.

All I need is a set of basic equipment type rules and some form of dice mechanic (the pool has one, I just can't remember what it is right now) and I'm there...

Or I might use something cthulhu/UA-ish. I don't know yet.

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